Tag Archives: Interactive

SNCF: Instant V

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Now, this is well done!

“Have you ever dreamt of peeking under an international icon’s dress, taking a shower with a rugbyman, stroking the chest of your favorite singer, attending an outdoor opera?

With “Instant V.” by SNCF, it’s possible! You can now book events and train tickets at the same time & place: concerts, exhibits, museums, plays, musicals, festivals, sports games, theme parks, etc. It’s both simpler and faster!”

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St John Ambulance first aid advert: Save the boy

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St John Ambulance launched a campaign, titled “Save The Boy”, that aims to encourage people to learn basic first aid, as while there may be thousands of SJA volunteers in the UK, they can’t always be there when an emergency occurs.

The campaign begins with an ad, shown above, directed by Dougal Wilson, which shows a child badly injuring himself by falling from a tree, with his father powerless to do anything to help him due to his lack of basic first aid skills. The spot is then supported by an interactive web experience, found online at sja.org.uk/savetheboy, where users can aid the father in helping his son, and learn some useful first aid information themselves along the way.

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The Human Body Stop-Motion

The Human Body

The Human Body is the first release from design studio Tinybop as part of their “Explorer’s Library” series that seeks to “help children develop a foundational understanding of the world.” The immersive anatomy app for kids features some great artwork work from illustrator and designer Kelli Andersen who created 200+ illustrations of bones, veins, muscles and other components that comprise the interactive environment as well as the stop-motion video above.

Get it here.

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Interactive advertising campaign for Samaritans

Interactive advertising campaign for Samaritans 2013

Samaritans is an organization that supports and helps people in distress. Its members are volunteers. To alert the general public to suicide, the organization installed a screen next to a phone booth in the subway. When the phone rang, you could see who was calling and why. If somebody answered the phone, he or she had the chance to become a volunteer. If unfortunately nobody picked up the phone, the person on the screen committed an irredeemable act and the following message appeared on the screen: Let us not miss a single call.

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Adobe Photoshop: Live Street Retouch Prank

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One Photoshop magician, one bus stop and lots of hidden cameras.

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Interactive PJ’s for mobile device: Scan a code on your child’s Pajamas

Interactive PJ's for mobile device - Scan a code on your child's Pajamas

Scan a code on your child’s Pajamas, then start an automatic children’s storybook on your mobile device – with Smart PJ’s.

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Interactive Heineken Beer Bottle

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Heineken is trying to tap into club culture with an interactive bottle design that uses micro sensors and wireless technology to interact with drinkers. The LED lights react when people toast each other and sip from the bottle, and they can be synchronized to music as well.

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Returning from a week at South by Southwest (SXSW) 2013 in Austin, Texas

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Friends: Frederik, Charlotte, and Mik

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Indoor architecture at the OMNI Hotel

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Conference hall at the Hilton Hotel

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Dancing at the Microsoft Windows Lounge

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Dinner with Danes at the authentic Papi Tino’s restaurant

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Homeless man creating awareness of his situation

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Friends: Charlotte, Mathias, me, Frederik, and Kristian

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Dennis Crowley, co-founder of Foursquare

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Foursquare data from Manhattan, NYC and Tokyo, Japan

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Space was one of the big topics at this year’s SXSW

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You meet all kinds of great people at SXSW. Even pirates

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Concert at Mohawk

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View on Austin Downtown from the other side of the river

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Shawn Fanning and Sean Parker, founders of Napster. John Perry Barlow, Alex Winter, and Eugene Hernandez. About the movie Downloaded. Napster: The Music. The Battle. The Revolution

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Dinner at my favorite restaurant in Austin: Ruth’s Chris Steak House

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View from the skies. All the way from France, through Belgium, Holland, Germany, and home to Denmark.

This is the reason for the silence on the blog this past week. I went to the conference and festival South by Southwest (SXSW) in Austin, Texas once again. This year I only went for Interactive though. And not Music and Film, as I did last year.

Yet again it was an explosion of inputs. Wherever you are, there’s cool and interesting people around you. It’s hard to choose which session to go to, because the amount of interesting topics is major. I always try to go to some, that are not the obvious choice for my field – to get another kind of inspiration, than what I usually get. If I only went to the obvious ones, we could all just sit there and agree – and not really feel that we received anything from it.

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Un-instrusive Pop Up Street Furniture of the Netherlands

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Street art and furniture in public places tends to be the last thing on the minds of public planners. Many artists have been branching out into more creative and innovative ways of putting inviting and interesting designs for the general public. Carmela Bogman and Rogier Martin of The Netherlands have come up with an interactive design for the people.

By utilizing a hydraulic system, users can determine which pieces to bring up and determine their own seated or standing heights to set the modular blocks at. There are three retractable pieces that come up to function as a lounge area, eating spot or meeting place – or just lower them all down to be flush with the cement to keep the flow of traffic moving.

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TED Talk: Candy Chang – Before I die I want to…

In her New Orleans neighborhood, artist and TED Fellow Candy Chang turned an abandoned house into a giant chalkboard asking a fill-in-the-blank question: “Before I die I want to ___.” Her neighbors’ answers – surprising, poignant, funny – became an unexpected mirror for the community.

I really like this talk. Her concept is wonderful. She speaks calm and clearly. And she moves me through showing her own emotions.

Very close to where I live, there’s been put up a “Before I die” mural too. Unfortunately the Danes haven’t been as good at using it though.

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Coca-Cola: Dance vending machine

Here is the latest ‘Happiness’ project from Coca-Cola, this time from Korea, where a huge interactive dancing vending machine was created, rewarding people who completed the tasks with free drinks, the harder the challenge the more free coke people scored.

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Adidas NEO Window Shopping

Adidas NEO is taking window shopping to a new level with an interactive digital window concept, that connects to your smartphone. Now it is possible to shop at the store after hours.

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SNCF: Take A Look At Brussels

With TGV, Lyon-Brussels is direct. To highlight the direct link between the capital of the Gauls and the capital of Europe, SNCF and its agency TBWA/PARIS invited people from Lyon to take a look at Brussels during a particularly surprising experience.

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Zaraguza Digital: Real Time Facebook Cover

Such a fine idea by digital agency Zaraguza Digital.
A new way to give fans and clients an opportunity to take a deeper look into the company.

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21 Musical Light Swings on the Streets of Montreal

When I first saw the photos from this lovely installation in Montreal I smiled. I absolutely love, when a city allows artists to put up installations that makes the citizens use the their city. But the I saw the video!

It made me love this installation even more!

21 Balançoires (21 Swings) is a recent project by Canadian design collective Daily Tous Les Jours, known for their wide variety of interactive public installations and experiences. Surrounded on both sides by a new music complex and science center, designers Mouna Andraos and Melissa Mongiat chose to bridge the gap between the two by converting a narrow strip of land into an enormous interactive instrument.

Pre-recorded sounds from a xylophone, piano, and other instruments were programmed into color-coded swings that when in use play various notes, however when swung in unison with careful cooperation, more complex melodies and harmonies arise. An additional “secret mode” was programmed to only play when all 21 swings were in use.

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